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AI Insights · Timothy · July 2024

Top 5 Racing Games in Hungary Q2 2024

The top 5 racing games in Hungary for Q2 2024 showed varied performance in downloads, revenue, and active users, according to Sensor Tower data.

Top 5 Racing Games in Hungary Q2 2024

In the second quarter of 2024, the top 5 racing games on a unified platform in Hungary exhibited diverse trends in downloads, revenue, and weekly active users, as reported by Sensor Tower. Here’s a closer look at their performance.

CSR 2 - Realistic Drag Racing from Zynga Inc. saw a notable fluctuation in revenue, peaking at approximately $2.4K in the first week of June. Downloads were highest in the weeks of April 15 and June 10, reaching around 476 and 617 respectively. Weekly active users increased from 3.8K at the start of April to a peak of 4.7K in mid-June, before ending the quarter at about 3.7K.

Asphalt Legends Unite by Gameloft experienced consistent revenue, with the highest weekly revenue of about $1.4K occurring at the end of April. Downloads varied, with a high of 789 in the last week of June. Weekly active users remained relatively stable, with a slight increase towards the end of the quarter, reaching 2.2K in the final week.

Pocket Champs PVP Racing Games from MADBOX showed a decline in revenue throughout the quarter, starting at $1.3K in mid-May and dropping to $589 by the end of June. Downloads were highest at the beginning of April with 1.3K and gradually decreased to 653 in the last week of June. Active users fluctuated, peaking at 3.2K at the beginning of April and ending at around 2.4K.

Need for Speed No Limits by Electronic Arts displayed a varied revenue trend, with a peak of $891 in the first week of June. Downloads were consistently high, with a notable peak of 2.1K at the start of April. Weekly active users started strong at 9.5K, experienced a dip in mid-April, and then rebounded to around 7.9K by mid-June.

Real Racing 3, also from Electronic Arts, saw its revenue peak at around $810 in the second week of June. Downloads saw a significant spike in early May, reaching 1.5K. Weekly active users remained robust, starting at 6.3K and maintaining an average of around 5.7K throughout the quarter, peaking at 6.8K in early May.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024